The core infantry is the backbone of any platoon. They form the organic structure of the unit. Each fireteam has a purpose within a section, and the purpose depends on the composition of the unit. Role requirements vary, requiring certifications or qualifications. Roles themselves vary from faction to faction, era to era and operation to operation.
Available roles are listed below. Do note that this list is not all inclusive, leaving out niche roles out.
The rifleman is the core role of any section. Everyone is a rifleman first and foremost, everything else is secondary. The rifleman is the lowest ranking member of any section. The role bares minimum responsibility and is a great starting point for any new member.
The grenadier is a rifleman usually equipped with a Underslung Grenade Launcher (UGL) or alternative. The grenadier provides a fireteam with direct and indirect fire utilising High Explosive (HE) and High Explosive, Dual Purpose (HEDP) 40mm grenades. Additionally, grenadiers may be equipped with smoke to mask or mark friendlies and enemies as well as illumination flares to provide light in low light conditions. Typically assigned fireteam pointman.
The designated marksman of a section is usually the source of accurate and precise fire. They are usually equipped with a fully powered, semi-automatic weapon with a non-variable, magnified (up to x6) optic. They can usually engage targets beyond the rifleman's effective range of 400m.
The automatic rifleman (also known as autorifleman) is the fireteam's firepower. Autoriflemen are usually equipped with a box magazine or belt chambered in 5.56mm or the standard chamber used by the faction played. The autorifleman would carry anywhere from 600 to 1200 rounds. The purpose of the autorifleman is to deliver a greater volume of rounds downrange than the rifleman, covering firing arcs and to suppress enemies.
The machine gunner (MG) differs from the autorifleman as the MG has the ability to provide accurate, sustained fire at longer ranges. Machine gunners are usually equipped with a fully automatic weapon, chambered in 7.62x51mm. Utilizing a larger caliber round, the trade off of increased firepower and range is increased weight per bullet. Within a rifle section, a section MG may carry between 400 and 600 rounds. Within a weapons section, the ammo quantity is between 800 and 1400 rounds per machine gun.
The assistant machine gunner (AMG) is the right-hand man of a machine gun team. The AMG carries extra ammunition for the MG, provides security for the team and helps spot, engage and adjust fire on target.
The anti-tank specialist (AT Specialist) is a role within the weapons team that is usually equipped with either a Medium Anti-Tank (MAT) or Heavy Anti-Tank (HAT) weapon. They are responsible for delivering accurate, direct fire at hard targets such as vehicles, buildings and structures. Usually equipped with a MAT if rifle sections are equipped with LAT or no AT. Equipped with HAT when rifle sections are equipped with MAT or facing heavy armour.
The assistant anti-tank specialist (AAT) is backup anti-tank specialist incase the primary anti-tank specialist is incapacitated. When at full strength, the assistant is responsible for carrying extra ammunition for the AT weapon system, coordinating with the AT Specialist and providing security for the weapons team.
The Combat Life Saver (CLS) is an infantry, non-medical role with first-aid training. They are infantry first and foremost. They provide front-line care, usually as part of a fireteam. CLS carry additional medical supplies to use to stabilise casualties and to resupply the CMT.
The Combat Medical Technician (CMT) is a medical professional with multiple qualifications. They are a medic first and foremost. They shouldn't engage in combat unless necessary for their or the patient's survival or when engaging as a section.
The Platoon Medic (PltMed) is a senior medical professional with multiple qualifications. They are a medic first and foremost. They shouldn't engage in combat unless necessary for their or the patient's survival. As a senior medic, they serve as an additional medic if required and take charge of medical personnel during crises. PltMeds are usually more equipped with advanced equipment to treat multiple casualties efficiently and provide post-care.
The Critical Care Air Transport Team Technician (CCATT Tech) is a senior medical professional, able to provide complex and advanced care in the field. They are a part of team bound to a MEDEVAC helicopter for quick insertion and extraction of WIA.
The Section Commander, or Section IC, is the leader of section. They are in charge of a fireteam, usually the supporting fireteam, Delta fireteam and in charge of the Section 2iC or Fireteam Leader. Section IC is responsible for their whole section, coordination between fireteams within the section, and coordination and communication between the sections in the platoon.
The Fireteam Leader, or Section 2iC, is the second person in the Chain of Command within the section. They are usually in charge of the Charlie fireteam. They are responsible for their fireteam and communication between the two fireteams. The fireteam lead needs to be ready to step up as Section IC in the event that the Section IC is incapacitated or KIA.
The Mortarman is an enlisted soldier, part of a mortar crew, responsible for providing indirect-fire on the frontline. Mortarmen are also trained as combat engineers, able to provide support in various capacities.
The Sniper is a junior member of a Recon/Sniper team. They are equipped with a fully powered caliber precision weapon or greater, a variable, telescopic scope. Equipped with a wind measuring device and a range card.
The Spotter is a senior member and leader, usually an NCO, of a Recon/Sniper team. Usually equipped with a fully powered caliber weapon and a low power variable optic. The spotter is responsible for communication, spotting targets and coordinating the sniper. Equipped with a non-laser designating binocular device, i.e. Vector 21.
The Joint Fires Observer (JFO) is a member of the Tactical Air Control Party (TACP) who is responsible for coordinating multiple aircraft, mortar and artillery units with providing close air support and area suppression.
Rotary pilots operate rotary wing aircraft (helicopters). They can utilise Utility aircraft to transport infantry and cargo, Attack aircraft to provide close air support, and Light aircraft to provide reconnaissance, lasing and light transportation.
Co-pilots/gunners (CPG) are delegated communication duties to off-load the pilot. They usually operate optics to employ ordnance or for scouting. All pilots begin as CPG as part of their training.
The crew chief is a non-pilot member of a helicopter crew that usually operates door/side mounted weapons. The crew chief is responsible for being a link between the pilots and the mounted infantry.
The crewman is the lowest rank member of a helicopter crew that operates a secondary weapon on a helicopter. They are responsible for their side of the aircraft, whether that is to engage targets or to alert the pilots of any hazards.
Fixed-wing pilots operate fixed winged aircraft. They utilise attack and fighter aircraft to either provide close air support or combat air patrol to keep enemy air assets away.
The Weapons Systems Officer (WSO) is used in dual-seater aircraft and is usually the senior pilot of the pair. The WSO is responsible for employing air-to-ground (AG) weaponry and communication between air and ground callsigns.
Billets are assigned positions that are acquired through training and qualification. Billets are broken down into two categories:
Primary billets are positions held at organisational and combat level. These include:
Combat Unit:
Organisational:
Secondary billets are additional positions held only at organisational level. These include:
Organisational:
There are instances where a member can request a secondary billet to be their primary billet only, granted that the person has been in their secondary billet for a substantial amount of time and has good upstanding. Requests are to be made to J-Shop Lead, who will make a request with Battalion HQ.